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Rotate SVG

Orientation Fixer for SVG

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How to Rotate SVG

1 Upload the SVG files that came out the wrong way round.
2 Pick a quarter turn or a half turn, or type an arbitrary angle and choose a colour for the corners it will expose.
3 Apply the rotation; the pixels and the orientation flag are reconciled so every viewer agrees on which way is up.
4 Download the rotated SVG file.

Rotate SVG FAQ

Anything specific to SVG I should know?
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Yes — nothing is sampled: the file is edited as text, so the result is still infinitely scalable and still diffable in version control. It is the kind of thing that explains why a file looks right in one application and wrong in another.
Yes. The same rotation is applied across every file you upload, which is the practical fix for a folder of scans or camera output that all came in the wrong way round.
Concretely, a transform is applied to the geometry and the viewBox is recomputed, so the rotated artwork stays vector and stays editable — there is no resampling anywhere in the path. Quarter turns and half turns are the common case and take the cheapest path available for the format.
Yes, though the two are different operations underneath. A multiple of 90 degrees rearranges existing data; any other angle has to rebuild the grid and fill the corners, so it costs a resample and usually wants a background colour choosing.
No. Rotate SVG is free with no account and no watermark. Because SVG is text, nothing about your artwork is retained after the job — the uploaded file is deleted with everything else.
SVG files, including ones exported from Illustrator, Figma, Inkscape or a charting library. Embedded raster images inside the SVG are carried through as-is.
Yes: free accounts process images up to 5 MB each, which an SVG essentially never approaches — a complex illustration is usually a few hundred kilobytes of text. In practice the thing that makes an SVG heavy is thousands of path nodes from an auto-trace, not the file size, and that is a different problem from the cap.
Yes. The output is still valid SVG markup — named layers, grouping and IDs survive — so you can reopen it in Inkscape or Illustrator and keep working. It also still diffs cleanly in version control.
MP3.to is built around the format that made portable audio ordinary: universally playable, small enough to ignore, and lossy in a way that only matters if you keep re-encoding it. Audio jobs cluster: the same person who needs a format changed usually needs the file cut, levelled or made smaller in the same sitting. Putting Rotate SVG behind the same upload, the same caps and the same account is what turns three tabs into one.
The converter on this site moves audio between MP3, WAV, FLAC, M4A, OGG and Opus, so the output format is a decision you can leave until the end rather than commit to at the start. Doing that after Rotate SVG rather than before means the encode happens once, on the file you actually settled on, instead of twice.
The engines are shared — the same ffmpeg build, the same workers, the same limits. What a MP3 site adds is a point of view about bitrates, about what survives an encode and about when a lossless intermediate is worth the upload time. It also starts from one fact about the format this site is named after: MP3 frames are fixed-size blocks, so a cut lands on a frame boundary and gapless playback markers do not survive a re-encode.
No account, and nothing is kept: uploads are deleted from the workers shortly after the job finishes, nothing is listened to and nothing is indexed. Free accounts exist for history and batch size, not for access.

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