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PNG Editor

Quick PNG Touch-Ups Online

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How to Edit PNG Online

1 Upload the PNG images you want to work on; the file opens on an editable canvas in your browser with nothing installed.
2 Crop, rotate, resize, draw, add text and shapes, or adjust colour — every change lands on a working copy, never on your upload.
3 Preview the result at full size before you commit to it.
4 Export back to PNG, or to a lossless format instead if you are still part-way through editing.

PNG Editor FAQ

Anything specific to PNG in the editor?
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Yes — there is no quality slider to get wrong — a PNG round-trips bit-exactly, so the only thing edits cost you is file size. Worth knowing before you export over your only copy.
Editing happens in your browser; the file goes to our workers only for the operations that genuinely need server-side processing, and it is deleted shortly afterwards.
Concretely, the canvas is exact from the first frame, so what you see while editing is bit-for-bit what the file holds, and the export is the only place a format decision is made at all. The editing surface is the browser, so there is nothing to install and no licence to hold.
Crop, rotate, flip, resize, draw, add text and shapes, and apply filters and colour adjustments. Everything is applied to a working copy, so the file you uploaded is never modified in place.
No. PNG Editor runs free without an account and adds no watermark. Files are removed from the workers shortly after you download, and nothing about the image is retained.
PNG, BMP and TIFF are the lossless raster formats this handles directly, and lossy sources (JPG, WebP, GIF) work too if you want them in the same batch. Multi-page TIFFs are detected and handled page by page.
Yes: free accounts process images up to 5 MB each; lossless sources hit that ceiling sooner than photographs do, because nothing has been thrown away yet. If you are over it, converting to PNG first is often enough on its own — a BMP is routinely ten to twenty times the size of the identical image as PNG.
Yes. PNG and TIFF carry a full 8-bit alpha channel and it is preserved end to end. It is only flattened if you deliberately target a format that has no alpha, in which case transparent pixels are composited onto white.
MP3.to is built around the format that made portable audio ordinary: universally playable, small enough to ignore, and lossy in a way that only matters if you keep re-encoding it. Audio jobs cluster: the same person who needs a format changed usually needs the file cut, levelled or made smaller in the same sitting. Putting PNG Editor behind the same upload, the same caps and the same account is what turns three tabs into one.
The converter on this site moves audio between MP3, WAV, FLAC, M4A, OGG and Opus, so the output format is a decision you can leave until the end rather than commit to at the start. Doing that after PNG Editor rather than before means the encode happens once, on the file you actually settled on, instead of twice.
The engines are shared — the same ffmpeg build, the same workers, the same limits. What a MP3 site adds is a point of view about bitrates, about what survives an encode and about when a lossless intermediate is worth the upload time. It also starts from one fact about the format this site is named after: MP3 frames are fixed-size blocks, so a cut lands on a frame boundary and gapless playback markers do not survive a re-encode.
No account, and nothing is kept: uploads are deleted from the workers shortly after the job finishes, nothing is listened to and nothing is indexed. Free accounts exist for history and batch size, not for access.

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